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| Details | From the team at Radius360 comes a completely new and innovative approach to game audio development: Orbit360. Think of Orbit360 as "Radius360 to-go". Get the best from our audio menu. Prepared at your place. Tips included. No more worries about audio staffing or expensive hardware and SFX libraries. Instantly add AAA sound capabilities to your development team. Combine the efficiency of an in-house audio team with the capabilities of our large sound facilities in Burbank, CA., and you have Orbit360. The Orbit360 Package consist of: ? On-site Orbit360 Audio Staff ? Pro Tools/Mac Workstation ? Modular Sound Isolation ? "360 PhoneHome" Service If your project, budget or schedule will not allow you develop a full-time, in-house sound department or your existing resources require temporary augmentation, Orbit360 has a cost-effective solution, based on your specific requirements, ranging from a full -time Orbit360 team member, on premises, to unmanned workstations set up for asset creation and sound reviews. On top of having the best of both worlds, we also made budgeting your project easier. Depending on the length of your production and content needs, we work with you to develop an all-inclusive flat package price, so there are no surprises at the end. To find our more, please visit us at: www.radius360.com |
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